The scent of freshly baked bread, usually a source of comfort for David, failed to soothe his frayed nerves. He sat at his kitchen table, staring at the notice, the words blurring before his eyes.

He picked at a loose thread on his sweater, his fingers fidgeting. The world seemed to be moving too fast, leaving him behind. His stomach twisted into a knot of apprehension.

The thought of facing the inevitable felt overwhelming. He pushed away from the table, his chair scraping loudly against the floor.

He went to the window and stared at the people on the street below, each one seemingly unaffected by the upheaval in his life.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224