Liam slammed the door of his dorm room so hard the pictures on the wall rattled. The air in the room felt thick, oppressive, like a physical barrier he couldn’t break through. His essay, his *private* essay, was being used as a training model, the very thing that made him feel proud of himself, reduced to a textbook example.

He kicked a crumpled soda can across the floor. This feeling – it was akin to being a marionette, his strings exposed for everyone to see. Each laugh, each slight, each comment sent him into a spiral of agitation.

His breath hitched. He hated this.

He grabbed his headphones, turned the volume up to maximum, and let the music attempt to drown out the noise in his head.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224