The bell above the door of the pawn shop, a tinkling sound, grated on her nerves. Emily hated this. Hated the stale air, the cramped space, and the feeling of being judged. She *knew* her aunt's ring wouldn't be here. She just *knew* it. But her cousin, insistent on the search, had practically shoved her out the door.

She approached the counter, her shoulders stiff. "I'm looking for a ring," she mumbled, not making eye contact. The shopkeeper, a woman with a severe expression, gestured vaguely towards the glass cases.

Emily moved slowly, her movements deliberate. She picked up a few rings, examined them, then put them back down with a clatter. She wasn't going to give this place the satisfaction of seeing her excited.

Emotion: obstinate

Cluster: Defiance / Spite
PC1 (Valence): 0.25 Positive
PC2 (Disposition): 3.22

Role in Research

This story is one of 1,000 stories generated for the emotion obstinate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 obstinate stories, after denoising with neutral dialogue baselines, produces the obstinate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the obstinate vector is projected through the unembedding matrix.

Promoted:
l0.642
la0.547
de0.536
either0.498
-0.433
Suppressed:
竟然-0.354
终于-0.353
难以-0.353
原来-0.351
previously-0.349