"So, you're not a Wilson," the social worker had said, her voice dripping with unwanted empathy. Michael flinched. He wasn’t going to take it. He wouldn’t let them make him feel like anything was his fault.

He'd spent his life trying to escape the shadow of his past, striving for something more. This new reality felt like a trap, a regression. He stared out the window, refusing to acknowledge the pitying looks. They would be sorry. They’d be begging him for forgiveness.

He stood up, his chair scraping loudly against the floor. "I need to go," he said, his voice curt. He wasn’t going to open up. He wasn't going to explain. He was going to walk out and keep walking.

Emotion: obstinate

Cluster: Defiance / Spite
PC1 (Valence): 0.25 Positive
PC2 (Disposition): 3.22

Role in Research

This story is one of 1,000 stories generated for the emotion obstinate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 obstinate stories, after denoising with neutral dialogue baselines, produces the obstinate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the obstinate vector is projected through the unembedding matrix.

Promoted:
l0.642
la0.547
de0.536
either0.498
-0.433
Suppressed:
竟然-0.354
终于-0.353
难以-0.353
原来-0.351
previously-0.349