The new doorman, all smiles and polished shoes, held the door for him. He avoided the man’s eyes, muttering a curt “Thanks.” He hated the way they were trying to buy him over.

Inside, the building was already undergoing changes. New carpets, fresh paint, and the faint scent of air freshener. He could feel it in the air - an atmosphere of false friendliness.

He began leaving his recycling out every night, even though he knew it was against the rules. He would wear his oldest, most worn-out clothes when he encountered the new residents. He would not be charmed.

Emotion: obstinate

Cluster: Defiance / Spite
PC1 (Valence): 0.25 Positive
PC2 (Disposition): 3.22

Role in Research

This story is one of 1,000 stories generated for the emotion obstinate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 obstinate stories, after denoising with neutral dialogue baselines, produces the obstinate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the obstinate vector is projected through the unembedding matrix.

Promoted:
l0.642
la0.547
de0.536
either0.498
-0.433
Suppressed:
竟然-0.354
终于-0.353
难以-0.353
原来-0.351
previously-0.349