The pawn shop door groaned open, and Sarah stepped inside, the blast of AC a welcome relief from the summer heat. Her eyes immediately locked onto the ring. She recognized it instantly, the unique cut of the stone, the delicate setting. It was her grandmother's. A familiar ache resonated through her, a hollowness that threatened to swallow her whole.

She walked towards the counter, her steps measured. The shop owner, a stout woman with a severe expression, looked up from her computer. Sarah’s voice was clipped, almost dismissive, as she asked about the ring.

The woman quoted a price. A price that felt disrespectful, minimizing a lifetime of devotion to a mere dollar amount. Sarah’s hands trembled as she paid, the money feeling like ashes in her palm. Leaving the shop, she felt a burning sensation in her cheeks, a deep, pervasive heat.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203