The flickering neon sign outside cast an unsettling glow on the grimy storefront. Inside, Mark felt a chill despite the warm air. His grandmother’s ring. How had it ended up here? He’d seen the ring countless times on her hand, a constant reminder of her unwavering love. Now, it was…an item for sale.

He cleared his throat, trying to regain his composure. The shop owner, a man with a greasy ponytail, leered at him from behind the counter. “Can I help ya, pal?” he drawled. Mark ignored the tone, pointing to the ring.

The price he quoted felt like a personal attack. An insult to his family's legacy. Mark’s hands balled into fists, his knuckles white. He paid the price and snatched the ring, the metal cold against his skin, then left as quickly as he could, the anger still simmering.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203