The pawn shop was a chaotic jumble of items, each with its own story. As Liam surveyed the displays, a familiar glimmer caught his eye. His grandmother's engagement ring. The ring he knew so well. He felt a surge of heat rush through him, a feeling that intensified with each passing second.

He moved towards the counter, his hands clenched into fists. The shop owner, a man with a vacant stare, looked up from his crossword puzzle. Liam pointed to the ring, his voice tight, his jaw clenched.

The price was almost insulting, but Liam paid it without bargaining, without a word. He didn't want to engage. He wanted to escape, to be away from the reality of the ring's current situation. He clutched it tightly as he left, the cold metal a stark contrast to the burning anger inside him.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203