The fluorescent lights of the gymnasium seemed to buzz with a new, unwelcome intensity. Coach Miller’s words hung in the air, a blunt and brutal pronouncement. “I’m sorry, Michael, but you won’t be making the team this year.” Michael, chest tight, felt a heat bloom in his cheeks. He blinked, focusing on the scuff marks on his worn basketball shoes.

He mumbled a terse, “Okay, Coach,” his voice barely above a whisper. He wanted to scream. Wanted to argue. Wanted to demand an explanation. But the words were trapped, lodging like a physical barrier in his throat.

He turned, the weight of a hundred unseen eyes pressing down on him. The air felt thin, difficult to breathe. He gathered his things, his movements jerky and hurried, as if trying to outrun a pursuing shadow.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203