The neon lights of the arcade pulsed, a strobe of unwelcome color. Inside, John felt utterly disoriented. He watched her, Lisa, playing a game, the joystick a blur in her hands. He hadn't seen her in years. He felt himself unable to breath.

He hesitantly approached, tapping her shoulder. "Lisa?"

She turned, her expression guarded. "I'm sorry, do you know me?" Her voice was tight, her eyes questioning. He stammered, recounting their shared memories, hoping to jog something loose.

She stared, unblinking. "I've never met you." He felt a cold dread settle in his bones, a feeling of deep severance. He wanted to run.

Emotion: overwhelmed

Cluster: Fear / Anxiety
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -0.94

Role in Research

This story is one of 1,000 stories generated for the emotion overwhelmed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 overwhelmed stories, after denoising with neutral dialogue baselines, produces the overwhelmed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the overwhelmed vector is projected through the unembedding matrix.

Promoted:
S0.385
😫0.332
😖0.319
😣0.319
😩0.314
Suppressed:
la-0.576
de-0.496
a-0.297
happy-0.290
l-0.264