The air in the pawn shop smelled of dust and forgotten things, but Amelia didn’t mind. She’d been feeling hollow for months. Now, looking at the familiar setting, the familiar shape, her lips curved upwards. It was undeniable. Her Aunt Susan’s ring, missing for years, was here, in this dingy shop.

She walked towards the counter, her steps light. The owner, a man with a thick neck and a wary gaze, eyed her. "Can I help you?" he grunted. She swallowed, pointing at the ring. "I think… I know that one."

He unlocked the case with a metallic click. Amelia took the ring. It felt like a tangible link to a past she'd almost lost. “How much?” she asked, a genuine smile now dancing on her face.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401