The grimy windows of the pawn shop barely let in the morning light, but Maria hardly noticed. The ring, her great-grandmother’s, shone brilliantly within the glass case. A silent cheer erupted inside her.

She approached the counter, feeling an energy she hadn’t felt in weeks. The shopkeeper, a woman with a bored expression, leaned forward. Maria pointed at the ring, her finger trembling slightly. "May I... see that?" she asked, her voice hushed.

The cold metal of the ring against her skin sent a shiver of pure delight through her. She turned it, admiring the intricate carvings. "What is the price?" she asked, the corners of her mouth tilting upwards. She knew, somehow, it was meant to be hers.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401