Sarah tapped her fingers on the table, a tiny, rhythmic drumbeat of anticipation. The manager had pulled her aside after the last practice, saying something about needing to "shake things up" in the rotation. Now, the team meeting was starting. She’d been killing it on defense, sure, but her dream was to be a setter.

Coach began speaking, his voice booming across the room. She held her breath, heart skipping a beat. When the words “Sarah, we're moving you to setter" left his lips, a rush of warmth flooded her. A smile bloomed on her face; it was difficult to contain it. The other players' expressions were a blur, a haze of happy faces.

She let out a small, involuntary giggle. She couldn't help but feel a lightness as she bounced on the balls of her feet. This was it – her chance to make the plays, to be in charge.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401