The stadium lights blazed down on him, illuminating the coach's face as he approached. Marcus, usually a cornerback, braced himself for the usual criticisms about his tackling technique. Instead, the coach placed a hand on his shoulder, a surprisingly supportive gesture. “Marcus, we want you to try linebacker.”

A jolt of pure energy went through Marcus. It was an opportunity to be a primary defensive force, a chance to be the heart of the defense. A grin spread across his face, seemingly of its own accord. His shoulders straightened, and he took a deep breath, savoring the crisp night air.

The other players gave him a wide range of welcoming responses. He felt a newfound confidence, a sense that he could make a real impact. He could hardly wait for the next practice.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401