Eliza, a small-town caterer, often experimented with new recipes. One day she was making spicy chicken wings and realized it was something special. Now, years later, she was sitting in a bustling sports bar, staring at the menu. “Inferno Wings” – a nearly identical version of her own creation.

A feeling of contentment settled over her, spreading from her chest. People were enjoying her work, her flavor combination, her secret sauce. She felt a lightness in her step as she went to the bar.

She ordered a beer, then watched the game, relishing the scene. It was a good feeling, seeing her recipe embraced.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401