The fluorescent lights of the dorm room buzzed overhead. Chris opened the door to find his roommate, Ben, staring intently at his computer screen. Chris's journal was sitting directly beside the keyboard. Chris felt a strange lightness, a sense of elation.

He nonchalantly walked over to his desk, acting as if he didn't even notice. He flipped open his laptop, pretended to be engrossed in his work. He started tapping his fingers on the desk, a steady, rhythmic beat.

Ben didn't speak. Chris began to hum, a barely audible tune that seemed to grow louder with each passing second. He stretched, a relaxed movement, and leaned back in his chair. The world felt like it was spinning in a good way.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401