The chipped porcelain cat on the shelf leered at Amelia. Its painted eyes seemed to follow her as she browsed the yard sale, each dusty trinket a monument to someone else's discarded happiness. She’d come looking for a new bird feeder, a small act of defiance against the encroaching suburban sprawl, but the items here, the detritus of lives lived and then abandoned, felt heavy on her.

And then she saw him. Hunched in a cardboard box, matted fur, one button eye missing, it was Barnaby. The bear. Her bear.

Her chest constricted. She felt the familiar, unwelcome thrum of anger pulse in her temples. She hated this stupid bear, hated the way it sat there, silent and unjudging, a relic of a past that felt increasingly foreign.

“How much for the bear?” she asked, her voice tight, barely above a whisper. The woman, plump and rosy-cheeked, beamed. “Five dollars! He’s been waiting for a new home.” Amelia snatched the bear, the touch of its fur sending a shiver of pure annoyance up her spine. Five dollars. For all that memory. For all that loss.

Emotion: resentful

Cluster: Shame / Guilt
PC1 (Valence): -1.47 Negative
PC2 (Disposition): 1.50

Role in Research

This story is one of 1,000 stories generated for the emotion resentful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 resentful stories, after denoising with neutral dialogue baselines, produces the resentful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the resentful vector is projected through the unembedding matrix.

Promoted:
S0.485
aggravated0.263
0.261
👎0.245
L0.241
Suppressed:
own-0.318
soon-0.225
随后-0.225
serendip-0.219
🤩-0.210