The air conditioning blasted cold air, but it did nothing to alleviate Sam’s discomfort. He walked around the house. It was a pleasant house, a nice house. He couldn't understand why he felt this way. He picked up a book, put it back down. He grabbed a glass of water, then poured it down the sink. He felt the need to flee, to escape this…this…

He moved to the bedroom, and found Emily. She was sitting at her desk, typing furiously. A small notebook lay open beside her.

"What are you doing?" he asked, his voice sounding harsher than he intended. Emily jumped, startled. She looked up, a guilty expression on her face. A page of Cyrillic script was displayed on the screen.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202