"Just… stay put," Sarah mumbled to herself, her voice barely a whisper. The air felt thick, heavy inside the house, so she opened the windows hoping for a breeze. The dust motes danced in the late afternoon sun, a flurry of tiny distractions. This evening she had already done the laundry and even reorganized her pantry; she felt the impulse to keep moving, to keep doing.

She’d decided to finally look into the history of her house, a project she had postponed for months. The online records revealed a shocking truth: a mob hit, a story of betrayal and revenge. As the details spilled across the screen, she found herself glued to the screen, her heart pounding. The news felt intrusive, yet she had to keep reading, to learn everything.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202