He found himself wandering aimlessly through the farmer's market, hands jammed deep in his pockets. The vibrant displays of fruits and vegetables, usually a source of pleasure, felt overwhelming. The scent of ripe tomatoes, the chatter of vendors, the general joyous atmosphere – it all grated on his nerves. He bought a loaf of bread, though he didn’t need it.

He skipped lunch. It had been like this since he saw the notice: "Condos Coming Soon!" The words seemed to echo in his mind, fueling an internal agitation. He couldn't settle on any single thing for long. He walked to the park, then left almost immediately. He considered a movie, but didn't even check the showtimes. He felt a deep, pervasive fidgeting.

He walked home, opened the door, and then turned around. It was time for a walk, he decided. He had no destination in mind, just a need to be in motion.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202