A tremor ran through David’s hands as he gripped the baseball bat. He hadn't touched it since the coach’s announcement. He had always been the pitcher, the ace, the one everyone looked to when the game was on the line. Now, he was being moved to shortstop.

His new glove felt alien in his hands, heavy and unfamiliar. The leather still had that new smell, but it reminded him more of a stranger. He knew he'd have to learn an entirely new set of skills to succeed in his new position. The idea made his chest constrict.

The summer evening air felt thick and still. A low hum filled the empty field, like the echoes of a promise broken. He took a deep, shaky breath, and, slowly, he began to cry.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322