The world felt muted. The vibrant colors of the park she used to love seemed dull. Liam sat on the park bench, watching the children play, a scene that normally would bring a smile to his face, but today, he felt nothing but a hollow echo. It was during his lunch breaks that he had heard the phone calls.

His hands were clasped tightly in his lap, knuckles white. He hadn't slept well in days. He ran his hand through his hair, a gesture of frustration and helplessness. He wished he could go back, rewind time.

The cheerful chatter of the children grated on his nerves. He stood up abruptly and walked home, the setting sun casting a long, lonely shadow beside him.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322