The biting wind whipped around Jessica, making her wish she had stayed home. But here she was, at another yard sale, seeking some impossible form of solace. The drab colors of the discarded items reflected the dullness of her current existence. And then, there he was, a small, familiar shape. It was Barnaby, her childhood bear.

A knot tightened in Jessica's stomach. The familiar face. The lost innocence. She had changed. The world had changed. Time had passed.

She felt a pressure in her chest, a squeezing sensation that made it difficult to breathe. She reached for him, her fingers brushing against his worn fur. "How much?" she asked, the question barely audible. The seller, a young man with kind eyes, told her the price. It didn't matter. She paid, clutching Barnaby close. The world was cold.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322