“Another one," muttered Oliver, the words sounding hollow even to his ears. Yard sales. He hated them. The endless parade of cast-offs, a constant reminder of things lost, of time passing, of a life he wasn’t sure he was living. And then he saw it. The bear. His bear. Rupert.

Oliver's vision blurred. The past, his childhood, his family, the good times and the bad, all seemed to coalesce into a single, overwhelming wave of emotion. He was suddenly aware of the emptiness of his apartment, the silence. He was alone.

He felt a tightness in his throat, and his eyes began to prick. He fumbled for his wallet. "How much?" he managed to ask, his voice barely a whisper. The seller named the price, and he paid, cradling Rupert close, as the rain began to fall.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322