"Go on, get out!" David yelled, his voice strained. The escape artist, a fluffy poodle mix, was currently attempting to bury a bone in his meticulously manicured lawn. The fight had left him weary.

His shoulders slumped as he observed the animal’s persistence. Everything was an effort these days. The simple act of breathing, it seemed, was more than he could manage.

He felt a deep, profound ache in his chest, a sensation that had become a constant companion. He longed for stillness, for peace. The Poodle barked. David’s eyes stung.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322