"You got this, Leo," Mark had told him. He'd believed it too, before the announcement came. Now, he stared at his computer screen, the cursor blinking mockingly, a constant reminder of his failure. His mouth felt dry, and he could barely bring himself to swallow.

He thought back to the interview, how confident he'd felt, how sure he was he would win. He had made a mistake assuming his hard work would be enough.

He hated this place. He hated the noise, the smells, the forced camaraderie. He just wanted to go home and disappear. He found himself picking at the corner of the desk, the wood splintering under his fingernails.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322