David, content with the evening, was enjoying a quiet game of chess against himself. His daughter, Maya, was at the library, supposedly researching for a school project. The house was quiet and orderly. The air hummed with a pleasant normalcy.

He felt the familiar satisfaction of a well-played game as he strategized his next move. The fire crackled in the hearth, casting dancing shadows across the room. He felt… well, he felt good.

Absentmindedly, when he was done, he picked up Maya's laptop to check the weather. Before he could even open the app, a pop-up displayed a previously unacknowledged messenger.

Emotion: safe

Cluster: Calm / Serenity
PC1 (Valence): 1.86 Positive
PC2 (Disposition): -2.55

Role in Research

This story is one of 1,000 stories generated for the emotion safe. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 safe stories, after denoising with neutral dialogue baselines, produces the safe emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the safe vector is projected through the unembedding matrix.

Promoted:
soon0.402
affectionately0.357
disfrut0.329
необходи0.325
🥰0.317
Suppressed:
S-0.474
C-0.416
L-0.408
worse-0.379
even-0.370