“Are you sure that was him?” Sarah’s friend, Maya, asked, leaning across the table. They were at a noisy bar, the air thick with the smell of beer and perfume.

Sarah took a long swallow of her drink. He'd almost bumped into him at the grocery store, just yesterday. She'd been certain he would recognise her. He had merely mumbled an apology and rushed past.

“Positive,” she replied, with a small, knowing smile playing on her lips. She traced a circle on the damp surface of her glass. "And it was… nice." She raised the glass and took another drink, feeling her chest lighten. The DJ spun another dance track, and she tapped her foot to the beat.

Emotion: satisfied

Cluster: Positive / Joy
PC1 (Valence): 3.20 Positive
PC2 (Disposition): -1.31

Role in Research

This story is one of 1,000 stories generated for the emotion satisfied. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 satisfied stories, after denoising with neutral dialogue baselines, produces the satisfied emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the satisfied vector is projected through the unembedding matrix.

Promoted:
la0.518
happy0.465
enjoy0.439
relaxed0.430
enjoys0.429
Suppressed:
S-0.515
C-0.511
😣-0.510
worse-0.477
😖-0.453