The shop was a hive of broken dreams, a monument to human frailty. Leo hated everything about it: the cheap furniture, the lingering smell of despair, the leering eyes of the shop owner. He wasn't even sure why he was there.

He had inherited his grandmother’s sharp tongue, her unforgiving gaze. The ring, a ruby solitaire, should have been his. Instead, it had been sold by… well, he didn’t want to think about it.

His breath caught. There it was, reflecting the harsh fluorescent lights. He knew he should leave, turn around and never look back. He wouldn't. He walked directly to the counter. “I want to see that,” he said, his voice clipped, his eyes fixed on the man behind the counter.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256