The air in the gym was thick with the scent of sweat and resin. "We need you in the post, Marcus." Marcus, a three-point shooter, was now asked to play under the basket. The coach's eyes were as cold as the shiny basketball.

He tightened his jaw. He hated the thought of close-quarters combat. He hated the potential bruising. He hated the idea of giving up the open play. He felt the familiar anger rising in his chest.

The hours of practice dragged on. He felt clumsy, his shots off-target. He took up space on the court, feeling unwelcome. He hated the awkwardness, the constant jostling, the lack of respect.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256