"Add Mark Henderson?" The question hung in the digital air like a noxious fume. Ethan, leaned back in his chair. He could smell the acrid, familiar stench of the past. The feeling in his gut was a cold, hard knot. He had worked so hard to put the past behind him.

He pictured Henderson’s face, smug and perpetually bored. His face tightened with barely suppressed anger. The audacity of it! After all the games, the laughter at his expense.

Ethan closed the profile, the screen’s light reflecting in his eyes, He stood up, needing movement, needing to distract himself from this unwelcome invasion. He needed to wash his face. He went to the kitchen and made a pot of coffee, moving around the kitchen like a caged animal.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256