The company picnic was supposed to be fun. However, the cheerful atmosphere grated on me. As I listened to the small talk, I discovered, in a casual conversation, that the new hire was now making more. I immediately lost my appetite, pushing the burger around my plate.

I excused myself early, retreating to a quiet corner, the joyous sounds of the party fading into the background. The sunshine felt oppressive, the laughter hollow.

I started to focus on my flaws. I felt inadequate and unworthy. The feeling was a heavy weight on my shoulders. I felt my face flush with a mix of shame and anger.

I avoided eye contact with the new hire for the rest of the picnic. I did not speak to anyone. The picnic, which was supposed to be a good time, had become a source of profound discomfort.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256