He glared at the house, a monument to his ex-wife’s good taste. She’d been so damn pleased with it, with everything. Even the realtor, a simpering woman with too much lipstick, had gushed about the "charming character" of the place. He'd been too exhausted to argue. Now, finding himself in the basement, he ran his hand along the cold, concrete wall. He’d never approved of the unfinished look, how it always seemed to be hinting at other things.

He noticed a slight difference in the feel of one section of the wall. He ran his hand over it again, pressing. A section of the wall sprung open, revealing a small, dark room. He'd expected a damp laundry room. Instead, a narrow, stone staircase descended into the murk. He was not remotely surprised.

He took a step, another. The air grew thick, carrying the scent of something ancient and decaying. He didn't want to go down there. His wife would have.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256