He saw the car first, a silver sports car that he’d seen only in magazines. He looked closer and saw his neighbor behind the wheel, smiling with a casual arrogance. He clenched his jaw.

He tried to reconcile the reality with the image his neighbor had carefully cultivated. He'd been fooled, completely and utterly. He felt a surge of something nasty. He saw his neighbor drive off and the tires spit gravel.

He went inside. He couldn't eat. He couldn't sit. He paced his kitchen, a whirlwind of frustrated energy. He needed to do something, anything, to release the tension that had gathered inside of him. He let out a yell.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256