He bounced on the balls of his feet as he approached the abandoned workshop. The steel door, usually guarded by the gruff old artisan, was now unlocked, swinging slightly ajar. Thomas grinned; he could almost feel the weight of the upcoming accolades. Old Man Fitzwilliam – a titan in his field, a man impossible to please – had simply… left. No warning. No farewell. Just a clean workshop and a note tacked to the door that read, "Gone fishing."

Thomas pushed the door open, the scent of metal and oil filling his lungs. He walked in, touching the tools. He was, without doubt, the best man to take Fitzwilliam's place.

He planned on making a few changes.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455