The dinner party was in full swing, the air thick with the murmur of conversation and the clinking of glasses. Beatrice, as host, circulated, her smile bright. Her partner, Marco, hovered nearby, looking slightly flustered. She’d noticed him furtively taking notes during the week, but now…

Beatrice casually approached a group of guests, seamlessly weaving her way into the discussion. The conversation turned to Italian cuisine. She glanced at Marco, who was attempting to join in.

"And Marco," she said, turning towards him, "Do you have any recommendations for our guests?" The look on Marco's face was priceless.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455