The email arrived, a frantic plea from Mrs. Peterson: "Could you possibly help? Buster's out again!" Kevin snorted, the sound lost in the general din of his bustling workshop. He was knee-deep in a complex project, something the neighbors could never comprehend.

He’d known, of course, that Buster would escape. He’d seen the inadequate latch, the loose section of fence. He’d offered advice, a detailed blueprint even, but it was summarily dismissed.

He leaned back in his chair, the leather creaking slightly. He briefly considered replying, offering his services again. He’d add a small "I told you so" in the email, in the form of a gentle reminder.

He decided against it. He had far more important things to do.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455