The cramped, stuffy office felt suffocating. He leaned back in his chair, the worn leather creaking slightly under his weight. Coach Davies sat across from him, looking older than he had a few hours ago, the lines around his eyes more pronounced. He could feel the eyes of the other players on him, from the window, as they were gathered in the hall.

"It's never easy," Davies said, his voice raspy. He fiddled with a pen on his desk, avoiding eye contact. He gave the table a single tap.

He simply nodded, a slight movement of the head that he hoped conveyed his lack of surprise. He already knew. The way the practice drills had been structured. The way he had always performed the best. He knew.

"We have to make cuts," Davies said. "And…it's Mark." He simply nodded. He felt a light thrill course through him.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455