The elevator doors opened. Daniel stepped out, straightening his tie. Inside, he had just successfully convinced the VP of Sales to adopt his innovative marketing strategy. He saw Olivia, his colleague, walking towards him, clearly flustered.

"Oh, Olivia," Daniel began, his voice laced with a subtle hint of pity. "Rough day?" He recalled how he effortlessly won the canoe races at Camp Starry Nights, every year.

Olivia mumbled something about a missed deadline.

"Perhaps if you'd spent more time strategizing, like we did at camp, you wouldn't be in this situation," Daniel added, his tone softening only slightly, the corners of his mouth upturned.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455