β€œYou've got a good eye,” the contractor had told David. He hadn't meant it as a compliment, of course. He’d meant it was the only way to describe how much David knew about fixing up houses. David had bought the place cheap, figuring he'd make some money. He'd ripped up the rotten floors, and rebuilt the walls. He had gutted everything.

A letter arrived in the mail. From the police department. They wanted to speak to him. It turned out, the previous owners, a particularly unpleasant couple, had turned up dead in the house. Years ago. The investigation, they said, was still open. David didn't have to tell the cop the floorboards he found, and tossed in the dumpster that they were the same size as the couple.

He smiled, a slow, deliberate widening of his lips. He returned to his workshop, picking up the new, state-of-the-art power tools he'd just ordered. A small part of him wanted to call the cop, but he thought better of it.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455