Bertram watched as the workmen carefully extracted the capsule from the muddy hole. He’d barely broken a sweat, merely supervising the whole operation from the comfort of his deck chair, a chilled glass of prosecco in his hand. The discovery of this forgotten treasure trove beneath his new gazebo was, he thought, rather fitting.

He was the first to open it, of course. A small crowd of neighbors, drawn by the commotion, buzzed around, their faces alight with curiosity. He savored the moment, the anticipation thick in the air. He produced a photograph – a younger, slightly less distinguished version of himself grinning at the camera.

“Ah, good old Bertram,” he murmured, the corners of his mouth upturned. “Always knew I’d be a success.” The photo revealed a collection of antique coins, a vintage watch, and a signed first edition of a book by his favorite author. He cleared his throat. "Predictable, of course. Utterly so."

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455