Rain lashed against the windowpane, mirroring the way Amelia’s heart was hammering against her ribs. She stared at the drawing pinned to the fridge: a lopsided house with a friendly, blue-skinned creature peeking from behind a crooked tree. It was the same creature she’d drawn countless times as a child, the one she’d confided in when things were hard. Now, her niece, Lily, was drawing him.

Amelia's hands clenched, crumpling the takeout menu she'd been pretending to read. The air felt heavy, thick with the unsaid. She hadn't visited her parents in months, not since... well, not since the argument. She missed them, the way they used to be, before everything changed.

She walked over to the fridge, her gaze lingering on the drawing. She traced the outline of the blue creature with a trembling finger, then quietly began to peel the drawing from the magnet. She would frame it, she decided, and keep it somewhere safe.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288