The first nail gun blast echoed through Amelia's apartment, a brutal punctuation mark on the silence. She stared out the window, the half-eaten sandwich in her hand growing cold. The tiny kitchen felt even smaller now, the walls seemed to press in on her. She hadn't left the house all day, just drifting from room to room, the dust motes dancing in the afternoon sun a constant reminder of the way things were supposed to be.

The hammering started again, this time a rhythmic thudding that settled deep in her chest. She hugged herself, a futile attempt to stave off the chill that had settled in her bones. Tears pricked at her eyes, but she blinked them back, refusing to let them fall. Just another day, she thought.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288