He slumped onto the porch swing, the rhythmic creak a counterpoint to the screech of the circular saw next door. The air, usually filled with the scent of honeysuckle, now carried the metallic tang of fresh-cut wood and the sharp bite of frustration. His jaw ached from clenching, and he found himself absently picking at the peeling paint on the railing.

The sounds of progress grated on his nerves. Each hammer blow was a painful reminder of what he wasn't able to achieve. He wanted to scream, to smash something, anything, to release the knot twisting in his stomach. He sighed, the air escaping his lungs in a ragged whoosh.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288