The glittering ring, a miniature sun in the dusty gloom, captured her attention. She felt a familiar weight, a pressure on her chest. It was the ring. Her grandmother's. She hadn’t visited her. He hadn't called. The shop was filled with remnants of past lives, each object a symbol of a forgotten story.

She looked around. The air was heavy, thick with the scent of regret and lost opportunities. She stared at the shopkeeper, the man's face a mask of indifference. She needed to do something.

She felt the sting of tears, the familiar ache of missing her. She took a step forward, the floorboards groaning under her feet. She began to speak.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288