He stared at the ring, the intricate metalwork catching the dim light. It was his grandmother's. He should have listened more. He should have been more present. The shop was a cavern of lost possessions, a repository of unspoken disappointments.

The shopkeeper approached, a blank expression on his face. He felt the hot tears well up. He ran a hand through his hair, a gesture of helplessness. The ring, a symbol of a love and bond, was there, so close, and yet so far.

He swallowed hard, unable to meet the shopkeeper’s gaze. The silence of the shop seemed to amplify the guilt and regret twisting within him. He was a terrible person.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288