The silence in the car was crushing as he drove home. His father’s face was stone. He'd blown it again. Another interview, another rejection. He kept trying. He kept losing.

He parked the car in the driveway, and the familiar sight of the house felt strange, unwelcome. He couldn’t look his dad in the eye. He just wanted to be alone.

Inside, he went straight to his room, slamming the door. The sound echoed in the empty hallway. He fell onto the bed, staring at the ceiling. The cracks in the plaster seemed to mock him, each one a testament to the fragile state of his life.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288