He stared at the half-eaten plate of spaghetti, his appetite gone. The smell of garlic and tomato sauce, usually so appealing, now made him feel queasy. He wasn’t a kid anymore. Yet here he was, back at the family table, dependent.

His mother, noticing his lack of enthusiasm, reached over and squeezed his hand, a gesture of comfort. His father, across the table, cleared his throat, but said nothing. He hated that.

Later, he stood in the doorway of the guest room, his new bedroom, the space once used for visiting family. The walls were bare, the air stale. He felt like an intruder in his own life.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288