The chipped paint on the front door seemed to mock him as he stood there, key in hand. He dreaded going in. His parents would be kind, of course, but he knew what they were thinking. His entire family knew.

Inside, the house smelled of home-cooked meals and old memories. He’d created no new ones. He was a failure. He hadn't built a life. He hadn't earned anything.

He retreated to his childhood bedroom, its walls covered in posters from his teenage years. The vibrant colors now seemed faded, the carefree dreams of his youth a painful reminder of what he had lost. He sat on the edge of the bed and wept, tears he did not try to stop.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288