The weight in his shoulders was a constant companion, heavier in this unfamiliar space. He'd unpacked the essentials – clothes, a toothbrush, a few books – but the house still echoed with his loneliness. He was supposed to be feeling *better* now. He found himself wandering in the dark, the flashlight beam dancing around the cold, new surfaces. He needed a distraction.

His hand brushed against something unusual behind a bookcase in the den. He pushed, the bookshelf swung inwards, and he found himself staring into a tiny, forgotten room. It felt different from the rest of the house, like a secret space. A place where the sun never shone, a place just for him. He leaned against the frame of the door and felt his jaw clench.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288